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AI Insights · Timothy · April 2024

Top 5 io Games Apps Performance in South Africa for Q1 2024

In Q1 2024, io games in South Africa experienced varying trends in downloads, revenue, and active users, with notable performances from apps like Snake.io and Hole.io.

Top 5 io Games Apps Performance in South Africa for Q1 2024

In the first quarter of 2024, the io games category in South Africa saw diverse trends across different metrics including downloads, revenue, and active users. Below is a detailed look at the performance of the top 5 io games on a unified platform, based on data from Sensor Tower.

Snake.io - Fun Online Snake from Kooapps showed an interesting pattern in weekly downloads, starting strong at 14.4K in the first week of January but experiencing a dip to 5.1K by early February. However, the app rebounded to 13.3K downloads by the end of March. Weekly revenue fluctuated, peaking at around $107 in the last week of March. Active users fluctuated slightly but ended the quarter on a high note, increasing from 133.5K to 139.5K.

Snake Clash! by Supercent, Inc. saw a varied trend in weekly downloads, with a notable rise from 2.8K in early January to 9.5K by the end of March. The app's weekly revenue followed a similar trend, peaking at approximately $121 in both late January and the last week of March. Active user numbers also increased significantly, from 16.4K at the start of the quarter to 28.2K by the end.

Paper.io 2, published by Voodoo, experienced a steady increase in weekly downloads, starting from 6.4K in the first week of January and reaching 4.9K by the end of March. Weekly revenue saw some fluctuations but generally maintained a range between $60 and $166. Active users exhibited a slight upward trend, ending the quarter at 18.3K.

Hole.io, also from Voodoo, had a consistent performance in weekly downloads, with a notable increase from 1.3K in early March to 3.8K by the end of the quarter. Revenue showed a moderate increase, peaking at $119 in mid-February. The active user base saw a rise from 14.1K in early March to 20.7K by the end of March.

WormsZone.io - Hungry Snake by Azur Interactive Games Limited had a varied performance in weekly downloads, starting at 1.5K in early January but dipping to 772 in early February, before slightly recovering to 1.3K by the end of March. Revenue peaked at $91 in late January. Active users peaked at 31K in late January but ended the quarter at a stable 22.7K.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024